Recently,
Gamespy has gone into some detail on their hands on preview of
Assassin's Creed. Their time with the game focused on a level where their target was a minion of Richard the Lion Hearted. They describe the strategy that went into their play through that level, from acquiring their target, getting past his defenses, the escape, and finally some mention of that ever elusive sci fi twist.
Quote:
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Originally Posted by Gamespy
And, as always, the tantalizing hints of sci-fi trickery are nearly omnipresent. The strange targeting icons are now joined by "memory paused" notes during the pause menu, lending credibility to the idea that your missions are actually an experiment with genetic memory.
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To read the full preview, head here:
Assassin's Creed Preview