Audio Corruption (PC)
I'm getting frequent corruption of in-game sounds in Assassins Creed on my PC. Certain sound effects sound stuttery, as though they are flicking rapidly from the left to right channels. Examples of sounds that are often corrupted include; death screams (ie. when a counter-attack is being executed and the camera is detached), city alarm bells and the chanting of monks from within cathedrals.
It seems to be related to camera movement. Using the chanting monks as an example, if I simply stand still outside a cathedral, the chanting will sound fine, but the moment I start running sideways, the chanting becomes corrupted/stutters.
The sound card I'm using is the ASUS Xonar Essence STX, with the latest available drivers installed. My OS is Windows XP x64.
At first I thought it might just be my particular sound card causing the issue, but then I noticed the EXACT SAME corruption on a completely different system (using the onboard sound of the P5Q motherboard).
Anyway, I've tried everything I can think of on my PC including:
- Setting the Windows 'Hardware acceleration' slider to basic.
- Setting the 'NO_OPTIMISATION_SOUND_CARDS' option in DARE.ini to True (it was blank by default).
- Setting 'DISABLE_OPTIMISATION' to False (default = True)
- Messing with my sound card's driver CP, disabling all EAX emulation, Game mode, and other effects.
No matter what I do, the issue is still present.
I need some advice as this issue is really ruining the game for me.
~ Oh so Fishy
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